Struct glium::texture::depth_texture2d_multisample_array::DepthTexture2dMultisampleArrayLayer
[−]
[src]
pub struct DepthTexture2dMultisampleArrayLayer<'t>(_, _);
Represents a single layer of a DepthTexture2dMultisampleArray
.
Can be obtained by calling DepthTexture2dMultisampleArray::layer()
.
Methods
impl<'t> DepthTexture2dMultisampleArrayLayer<'t>
fn get_texture(&self) -> &'t DepthTexture2dMultisampleArray
Returns the corresponding texture.
fn get_layer(&self) -> u32
Returns the layer index.
fn get_mipmap_levels(&self) -> u32
Returns the number of mipmap levels of the texture.
The minimum value is 1, since there is always a main texture.
fn mipmap(&self, level: u32) -> Option<DepthTexture2dMultisampleArrayLayerMipmap<'t>>
Access a single mipmap level of this layer.
fn main_level(&self) -> DepthTexture2dMultisampleArrayLayerMipmap<'t>
Access the main mipmap level of this layer.