Struct glium::texture::buffer_texture::BufferTextureRef [] [src]

pub struct BufferTextureRef<'a> {
    // some fields omitted
}

Holds a reference to a BufferTexture.

Methods

impl<'a> BufferTextureRef<'a>

fn get_texture_type(&self) -> BufferTextureType

Return the type of the texture.

Trait Implementations

Derived Implementations

impl<'a> Clone for BufferTextureRef<'a>

fn clone(&self) -> BufferTextureRef<'a>

fn clone_from(&mut self, source: &Self)

impl<'a> Copy for BufferTextureRef<'a>