Struct glium::BlitTarget
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[src]
pub struct BlitTarget { pub left: u32, pub bottom: u32, pub width: i32, pub height: i32, }
Area of a surface in pixels. Similar to a Rect
except that dimensions can be negative.
In the OpenGL ecosystem, the (0,0) coordinate is at the bottom-left hand corner of the images.
Fields
left | Number of pixels between the left border of the surface and the left border of the rectangle. |
bottom | Number of pixels between the bottom border of the surface and the bottom border of the rectangle. |
width | Width of the area in pixels. Can be negative. |
height | Height of the area in pixels. Can be negative. |