Enum glium::Handle [] [src]

pub enum Handle {
    Id(GLuint),
    Handle(GLhandleARB),
}

Handle to a shader or a program.

Variants

Id

A numberic identifier.

Handle

A GLhandleARB.

Trait Implementations

impl Send for Handle

Derived Implementations

impl Hash for Handle

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher

impl Debug for Handle

fn fmt(&self, __arg_0: &mut Formatter) -> Result

impl Clone for Handle

fn clone(&self) -> Handle

fn clone_from(&mut self, source: &Self)

impl Copy for Handle

impl Eq for Handle

impl PartialEq for Handle

fn eq(&self, __arg_0: &Handle) -> bool

fn ne(&self, __arg_0: &Handle) -> bool