Enum gg::scene::SceneTransition
[−]
[src]
pub enum SceneTransition<T: Sized> { Nothing, Push(Box<Scene<State=T>>), Pop, PopUntil(usize), }
Signalling Enum, meant to tell the SceneManager what should happen next.
Variants
Nothing |
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Push |
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Pop |
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PopUntil |
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