Trait cgmath::Projection
[−]
[src]
pub trait Projection<S: BaseFloat>: Into<Matrix4<S>> {
fn to_frustum(&self) -> Frustum<S>;
}
Required Methods
fn to_frustum(&self) -> Frustum<S>
Implementors
impl<S: BaseFloat + 'static, A: Angle<S>> Projection<S> for PerspectiveFov<S, A>impl<S: BaseFloat + 'static> Projection<S> for Perspective<S>impl<S: BaseFloat> Projection<S> for Ortho<S>