Struct cgmath::FrustumPoints [] [src]

pub struct FrustumPoints<S> {
    pub near_top_left: Point3<S>,
    pub near_top_right: Point3<S>,
    pub near_bottom_left: Point3<S>,
    pub near_bottom_right: Point3<S>,
    pub far_top_left: Point3<S>,
    pub far_top_right: Point3<S>,
    pub far_bottom_left: Point3<S>,
    pub far_bottom_right: Point3<S>,
}

Fields

near_top_left
near_top_right
near_bottom_left
near_bottom_right
far_top_left
far_top_right
far_bottom_left
far_bottom_right

Trait Implementations

Derived Implementations

impl<S: Decodable> Decodable for FrustumPoints<S>

fn decode<__D: Decoder>(__arg_0: &mut __D) -> Result<FrustumPoints<S>, __D::Error>

impl<S: Encodable> Encodable for FrustumPoints<S>

fn encode<__S: Encoder>(&self, __arg_0: &mut __S) -> Result<(), __S::Error>

impl<S: PartialEq> PartialEq for FrustumPoints<S>

fn eq(&self, __arg_0: &FrustumPoints<S>) -> bool

fn ne(&self, __arg_0: &FrustumPoints<S>) -> bool

impl<S: Clone> Clone for FrustumPoints<S>

fn clone(&self) -> FrustumPoints<S>

fn clone_from(&mut self, source: &Self)

impl<S: Copy> Copy for FrustumPoints<S>