Struct cgmath::Cylinder
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[src]
pub struct Cylinder<S> { pub center: Point3<S>, pub axis: Vector3<S>, pub radius: S, }
Fields
center | |
axis | |
radius |
pub struct Cylinder<S> { pub center: Point3<S>, pub axis: Vector3<S>, pub radius: S, }
center | |
axis | |
radius |
impl<S: Decodable> Decodable for Cylinder<S>
impl<S: Encodable> Encodable for Cylinder<S>
impl<S: PartialEq> PartialEq for Cylinder<S>
impl<S: Clone> Clone for Cylinder<S>
fn clone(&self) -> Cylinder<S>
fn clone_from(&mut self, source: &Self)
impl<S: Copy> Copy for Cylinder<S>