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// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors, // refer to the Cargo.toml file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use std::marker::PhantomData; use num::BaseNum; use point::{Point, Point2, Point3}; use vector::{Vector, Vector2, Vector3}; /// A generic ray starting at `origin` and extending infinitely in /// `direction`. #[derive(Copy, Clone, PartialEq, RustcEncodable, RustcDecodable)] pub struct Ray<S, P, V> { pub origin: P, pub direction: V, phantom_s: PhantomData<S> } impl<S: BaseNum, V: Vector<S>, P: Point<S, V>> Ray<S, P, V> { pub fn new(origin: P, direction: V) -> Ray<S, P, V> { Ray { origin: origin, direction: direction, phantom_s: PhantomData } } } pub type Ray2<S> = Ray<S, Point2<S>, Vector2<S>>; pub type Ray3<S> = Ray<S, Point3<S>, Vector3<S>>;