Enum glium::texture::buffer_texture::TextureBufferContentType
[−]
[src]
pub enum TextureBufferContentType {
U8,
I8,
U16,
I16,
U32,
I32,
U8U8,
I8I8,
U16U16,
I16I16,
U32U32,
I32I32,
U32U32U32,
I32I32I32,
U8U8U8U8,
I8I8I8I8,
U16U16U16U16,
I16I16I16I16,
U32U32U32U32,
I32I32I32I32,
F16,
F32,
F16F16,
F32F32,
F32F32F32,
F16F16F16F16,
F32F32F32F32,
}Note that some three-component types are missing. This is not a mistake. OpenGL doesn't support them.
Variants
U8 | |
I8 | |
U16 | |
I16 | |
U32 | |
I32 | |
U8U8 | |
I8I8 | |
U16U16 | |
I16I16 | |
U32U32 | |
I32I32 | |
U32U32U32 | |
I32I32I32 | |
U8U8U8U8 | |
I8I8I8I8 | |
U16U16U16U16 | |
I16I16I16I16 | |
U32U32U32U32 | |
I32I32I32I32 | |
F16 | |
F32 | |
F16F16 | |
F32F32 | |
F32F32F32 | |
F16F16F16F16 | |
F32F32F32F32 |