Enum glium::texture::buffer_texture::TextureBufferContentType
[−]
[src]
pub enum TextureBufferContentType { U8, I8, U16, I16, U32, I32, U8U8, I8I8, U16U16, I16I16, U32U32, I32I32, U32U32U32, I32I32I32, U8U8U8U8, I8I8I8I8, U16U16U16U16, I16I16I16I16, U32U32U32U32, I32I32I32I32, F16, F32, F16F16, F32F32, F32F32F32, F16F16F16F16, F32F32F32F32, }
Note that some three-component types are missing. This is not a mistake. OpenGL doesn't support them.
Variants
U8 | |
I8 | |
U16 | |
I16 | |
U32 | |
I32 | |
U8U8 | |
I8I8 | |
U16U16 | |
I16I16 | |
U32U32 | |
I32I32 | |
U32U32U32 | |
I32I32I32 | |
U8U8U8U8 | |
I8I8I8I8 | |
U16U16U16U16 | |
I16I16I16I16 | |
U32U32U32U32 | |
I32I32I32I32 | |
F16 | |
F32 | |
F16F16 | |
F32F32 | |
F32F32F32 | |
F16F16F16F16 | |
F32F32F32F32 |